SEGA Roadmap Reveals Persona 4 Revival, Cancels Super Game
SEGA published a 10-game roadmap in its FY2026/3 results presentation, confirming Persona 4 Revival and Stranger Than Heaven and canceling the long-planned “Super Game” project.
SEGA published its FY2026/3 full-year results presentation and included a roadmap listing 10 announced titles. The company confirmed the cancellation of its long-anticipated “Super Game” project and provided release windows and platform notes for several other games.
The roadmap lists Stranger Than Heaven with a Winter 2026 window and availability on Xbox Game Pass, Persona 4 Revival marked TBD with an Xbox Game Pass flag, Total War: Warhammer 40,000, Total War: Medieval 3, a new Virtual Fighter project, and updated entries for Crazy Taxi, Golden Axe, Jet Set Radio, Streets of Rage and Alien: Isolation. SEGA said the roadmap covers only titles it has publicly announced and cautioned that not all listed games will necessarily appear on every platform, though the majority are expected for Xbox hardware.
The presentation also outlined a change in development priorities. SEGA said it will lower the priority of free-to-play titles following the weak commercial performance of Sonic Rumble Party on Android and iOS. The company noted that more than 100 free-to-play development staff have been reassigned to full-game teams focused on established intellectual properties.
SEGA president Yukio Sugino had previously described the Super Game concept as “the concept of a game that stands head and shoulders above normal games” and intended to “build a whole worldview involving the entire gaming ecosystem, including not only players but also streamers who stream the game and their viewers.” The presentation did not provide further details on why the Super Game project was discontinued.
Most titles on the roadmap were listed without specific release dates. Stranger Than Heaven was the only title given a seasonal window; others were labeled TBD or flagged for Game Pass without launch timing. SEGA did not provide a full breakdown of how staff transfers will affect individual project timelines.
The presentation offers a list of confirmed projects and notes a reallocation of personnel from free-to-play development to full-game work on core franchises. SEGA said it will issue further updates when formal release dates and platform details are set.





