Bethesda Boosts Fallout 4 Creations to 100GB on Series X/S

Bethesda Boosts Fallout 4 Creations to 100GB on Series X/S - ps5.news

Bethesda will expand Fallout 4 Creations storage to up to 100GB on Xbox Series X and S on May 27. Xbox One, PS4 and PS5 will get about 15GB; load orders will reset.

Bethesda will expand Fallout 4 Creations storage on consoles on May 27. On Xbox Series X and S the allocation will be scalable up to 100GB. PlayStation 4, PlayStation 5 and Xbox One will receive roughly 15GB, up from about 1GB on PS4 and 2GB on Xbox One.

Creations are user-made mods and additional content that players can add to Fallout 4. Console storage limits had been roughly 1GB to 2GB depending on platform, which constrained the size and complexity of downloadable mods.

In its announcement Bethesda wrote,

We’re excited to share the Fallout 4 Creations storage expansion will arrive for consoles on May 27th. This update will allow for Creations storage on Xbox Series X and S to be scalable up to 100GB. PlayStation 4, PlayStation 5, and the Xbox One will all have Creations storage increased from 1GB or 2GB respectively, to approximately 15GB.

The company advised that the update will reset existing Creations load orders by default and recommended that players save current load configurations before the rollout. Bethesda posted an FAQ on the official Fallout website with steps to back up and restore load orders.

The announcement did not explain why Series X and S receive up to 100GB while the PlayStation 5 receives a smaller increase. Members of the modding community have asked whether the larger allocation could make large projects such as Fallout: London playable on Xbox consoles. The London mod team previously indicated they would need Bethesda’s assistance to produce a standalone Xbox version.

Fallout 4 Creations launched on consoles with strict storage caps that limited downloadable mods. PC players have had more flexibility for large-scale mods. The console storage expansion is the first major change to Creations limits in several years and aims to broaden the range of content available on current-generation consoles.

Articles by this author