Crimson Desert 1.06 Adds Tameable Mounts, Extraction on PS5

Patch 1.06 for Crimson Desert launched on PS5 on May 11, 2026, adding tamable special mounts including bears and tigers and an Extraction option to recover refinement materials.

Pearl Abyss released Crimson Desert update 1.06 for PlayStation 5 on May 11, 2026. The patch adds tamable special mounts, an Extraction feature for refinement materials, new combat skills, user interface changes and a wide set of bug fixes.

Players can register certain wild animals as special mounts after subduing and feeding them. Species available for taming include bears, boars, wolves, deer, mountain goats, kuku birds, iguanas, raptors, camels, lions and tigers. A new Special Mounts tab in the inventory manages registered animals. Players can equip saddles and mount gear bought from saddleries in-game. Some species require specific taming methods and feeding animals that cannot be tamed will not increase trust. While mounted, players may feed their special mounts from inventory.

The Extraction system is accessible at smithies across the game world and lets players recover part of the materials used to refine equipment. Extraction can be applied for a single refinement level or rolled back to an item’s base refinement level without destroying the item. For example, extracting equipment originally acquired at refinement level 4 and later raised to level 10 will return some materials spent to reach level 10 and set the item back to level 4. Special materials such as Artifacts and Aeserion’s scale are returned at 100% of the amount used. Common resources like iron ore, copper ore and bloodstones are recovered at roughly 70%.

Update 1.06 adds unarmed combat skills for the character Oongka; unarmed skills for Damiane are scheduled for a future update. The game now supports sword sheaths with a display toggle. A Sigil of Valor item available from the Secret Shop NPC in Pororin causes pet dogs to attack enemies when equipped. A new Claw Machine at the Laughing Marionette arcade offers lighting items, a chair, special headgear, Abyss Artifacts and Abyss Gears as potential prizes.

The patch changes equipment and progression systems. Certain items, including Visiones, can now be enhanced and have sockets for Abyss Gear; socket counts generally match the default for each equipment type with some exceptions. Refinement using identical equipment is limited so it cannot be used past the level immediately before an Abyss Artifact is required. Several item types, notably furniture and ornaments, are now stackable.

Quality-of-life additions include inventory functions labeled Clean All, Butcher All and Obtain All Seeds. Fixes address pet summoning issues, decoration placement in houses, camera behavior when following NPCs, and multiple combat bugs such as boss behavior, rematch problems and targeting faults. UI updates include a search function in the Skills menu, clearer currency displays in customization screens and improved navigation in research institute menus. Graphics and settings changes add a Night Tone Mode and include several Mac-specific HDR and crash fixes.

Pearl Abyss outlined a post-launch roadmap in April that listed boss fight replays, Re-Blockading, difficulty options and new skills for release by the end of June; those systems are present in the live build with the 1.06 update. The patch is part of the studio’s ongoing work on balance, stability and content expansion for the open-world action title.

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