Forza Horizon 6 performs well on ROG Xbox Ally X

A reviewer tested Forza Horizon 6 on the ROG Xbox Ally X and reported default 1080p/30FPS visuals, adjustable settings up to 60FPS, a full offline campaign with Driveatars, and Xbox Play Anywhere cross-save.

A reviewer tested Forza Horizon 6 on the ROG Xbox Ally X handheld and an Xbox Series X during hands-on play. The tester reported the Ally X defaults to a 1080p, 30 frames-per-second target on the High visual preset and runs smoothly when the device uses its Turbo operating mode. A Default Gaming Profile applied to the Ally X further optimizes the title for those devices. The reviewer still preferred the Series X for higher-fidelity visuals and faster load times.

The reviewer detailed performance tuning options available on the Ally X. While the recommended setting is 1080p/30FPS on High, the tester used a Medium preset at 720p that ran near 40FPS with the operating system set to Performance mode. That configuration reduced power draw, extended battery life, and eliminated fan noise compared with Turbo. The reviewer also noted players can pursue 60FPS by lowering settings or using supported image upscalers.

Offline play on the handheld preserved the campaign and most features. When offline, the tester could complete the campaign, run side activities, collect bonus boards, buy vehicles, and create events. Online players were replaced by Driveatars that explore the map alongside the player, which the reviewer reported helped keep the world feeling populated without a network connection.

Cross-save worked via Xbox Play Anywhere and cloud saves. The reviewer described a workflow in which the player opens the game on the Ally X while connected to ensure the latest save is stored locally, then plays offline; the handheld uploads progress when it next connects. The reviewer switched between devices multiple times over a week and found save syncing reliable.

The reviewer assessed controls and haptics on the Ally X as comparable to the Series X in terms of vibration and handling. The primary compromise noted was frame-rate preference, with the tester expressing a desire to use 60FPS more often. The reviewer added that these observations apply specifically to the ROG Xbox Ally X and that the base-model Ally was not tested.

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