Jason Schreier: Replies Misquoted, No Sony Anger at Naughty Dog

Jason Schreier says brief replies were reposted out of context on social platforms, prompting false claims that Sony is angry with Naughty Dog.

Journalist Jason Schreier says brief replies he posted on a social platform were reposted out of context, generating false claims that Sony is angry with developer Naughty Dog. Schreier says the original exchange concerned studio budgets and project costs, not a corporate dispute.

The comments followed an exclusive report by Schreier about Bungie. In that report he wrote the studio is winding down support for Destiny 2, does not have a new project publicly announced and may face layoffs while it supports Marathon and plans future work. Readers asked why Bungie had not moved directly to a Destiny 3; Schreier responded that the main barrier was the cost.

A reader contrasted the reported cost and length of Naughty Dog’s single-player projects with the expense of funding a new MMO-style shooter. Schreier replied, “Oh they definitely have an issue with that.”

That short reply was reposted on multiple social platforms and reframed as meaning Sony was specifically upset with Naughty Dog. The posts spread quickly, prompting Schreier to post a clarification on a public forum.

In his clarification he wrote that his comments were being “posted out of context with wildly misleading tweets and headlines” and reiterated that he had reported Sony had not greenlit Destiny 3 because of cost. He said his exchange with a reader dealt with corporate sensitivity to large development budgets rather than anger toward any particular studio.

Schreier added that when a reader contrasted Destiny 3 costs with Naughty Dog’s development costs he agreed Sony had concerns about budgets across the company. He wrote, “It wouldn’t need any clarification if people would stop just posting my replies out of context,” and called the interpretation that Sony is angry at Naughty Dog “absurd.”

Schreier’s reporting focused on financial and logistical reasons companies delay or decline costly new projects, and his clarification restated that his remarks were about corporate budgeting decisions.

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