PS5 Pro runs 007 First Light at 60 fps, sharper visuals
Early-access testing found PS5 Pro runs 007 First Light at 60 fps with Sony’s PSSR 2 upscaling; base PS5 Performance Mode hits 60 fps at 720p internal and Quality Mode is 30 fps at 1080p with FSR artifacts.
Early-access technical testing found the PS5 Pro runs 007 First Light at a stable 60 frames per second with visibly sharper visuals using Sony’s PSSR 2 upscaling. On the base PS5, the game offers a 60 fps Performance Mode that renders internally at 720p and a 30 fps Quality Mode that renders internally at 1080p and shows upscaling artifacts.
Testing of the standard PS5 showed the title meets its target frame rates but sacrifices image quality. Performance Mode maintains 60 fps by using a lower internal resolution, while Quality Mode drops to 30 fps at a higher internal resolution. Reviewers observed reconstruction artifacts and flicker tied to the game’s use of FSR 3.1.5, with foliage and camera pans most affected.
On PS5 Pro, the game runs in a single mode equivalent to the base system’s Quality Mode but at 60 fps. The Pro’s PSSR 2 upscaling produced a cleaner, sharper image and reduced the flicker and motion reconstruction issues seen on the original console. Testers reported one crash during the Pro session but otherwise recorded smooth performance.
The analysis reported that the FSR 3.1.5 implementation “produces familiar image characteristics, including noticeable flickering in static shots and chunky, digital reconstruction artifacts when in motion,” and noted foliage can look rough during camera pans. The Pro’s PSSR 2 was described as offering a cleaner and sharper presentation compared with the base console’s FSR 3 implementation.
Differences between the consoles stem from internal resolution and the upscaling pipeline. Lower internal resolutions on the base PS5 reduce GPU load to reach 60 fps in Performance Mode but make upscaling artifacts more visible. PSSR 2 on the Pro uses a different reconstruction and sharpening approach that takes advantage of the console’s upgraded hardware to preserve more detail at higher frame rates.
For players choosing between systems, the Pro delivers a single-mode 60 fps presentation with fewer visible upscaling artifacts, while the base PS5 requires a trade-off between frame rate and native resolution. Early-access runs on the standard PS5 showed occasional frame-rate dips and softer rendering in Performance Mode, whereas the Pro showed stronger consistency and image clarity.
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