Saros players have 863M kills and 101.7B Lucenite

Nearly a month after its PS5 launch, Housemarque reports players have killed 863 million enemies, collected 101.67 billion Lucenite, died 13.13 million times and defeated bosses 3.08 million times.

Housemarque published a set of player statistics for Saros nearly a month after the game’s PlayStation 5 launch. The totals cover enemy kills, boss defeats, player deaths and Lucenite collected.

The developer reported 863 million enemy kills, 3.08 million boss defeats, 13.13 million player deaths and 101.67 billion Lucenite collected across all tracked activity on PS5.

Housemarque also shared weapon usage trends. The Smart Rifle was the most used weapon. Players have noted that the Ripsaw Chakram can deliver high damage when optimized.

The update did not include the total number of unique players or average session lengths. The figures represent aggregate in-game activity rather than per-player details.

Saros is the latest release from Housemarque, a studio known for fast-paced, arcade-style shooters on PlayStation platforms. The developer released the statistics as part of a post-launch activity update.

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