Seven Ocarina of Time moments fans want in Switch 2 remake

A writer listed seven memorable Ocarina of Time scenes they want preserved in the announced Switch 2 remake, citing Darunia’s dance, King Zora’s shuffle and Princess Ruto’s approach.

A writer published a list of seven scenes from The Legend of Zelda: Ocarina of Time they want preserved in the announced Switch 2 remake. The piece was written after the author replayed the Nintendo 64 original on modern platforms and highlights specific animations, dialogue and player-triggered moments.

The first scene cited is Darunia’s dance in Goron City, triggered when Link plays Saria’s Song. The sequence includes dramatic facial expressions, arm movements and shouts of “C’mon!” and “WHOOOOAH!” The writer noted the scene relies on timing and expression and asked how those elements might change with higher-fidelity models and animation.

The second scene is a Goron group hug that follows the defeat of King Dodongo. Two Gorons drop from above to embrace Link after Darunia taps him on the head. The sequence ends with Link fleeing and a sharp scream, a reaction the writer described as unexpected.

The third example involves Kaepora Gaebora, the owl that appears when Link pauses to read. The piece points out that repeatedly pressing the confirm button cycles the menu in a way that forces players to re-read the owl’s dialogue, a quirk the writer called a design choice that punishes impatient inputs.

At the Spirit Temple, the twins Koume and Kotake exchange insults about their age as they fade away after defeat. The writer highlighted the back-and-forth between the two characters and the line in which they promise to return to haunt Link.

The list also includes Ingo’s reaction after players win the Lon Lon Ranch horse races. After losing, Ingo clutches his head and emits defeat moans. The author identified this as a brief scripted animation and vocalization that follows the races.

Princess Ruto’s behavior inside Jabu-Jabu and immediately afterward is included. After Link recovers the Zora’s Sapphire and carries Ruto out, she clings to him and then moves close on the water’s surface. The sequence concludes with Link stumbling into the water and emitting a startled scream.

The final scene mentioned is King Zora’s long sidestep when shown Princess Ruto’s letter. The writer described the shuffle as unusually slow and repetitive, and called attention to its length.

The piece raises a question about fidelity in the remake, asking whether the Switch 2 version should preserve the original timing, exaggerated animation and pacing or alter those elements when creating higher-detail character models. The author asked readers to watch for how these specific moments are handled when the Switch 2 release appears.

Ocarina of Time has a history of being replayed ahead of new releases, and the list provides specific interactions that players may check in the remake to compare animation, dialogue timing and player-triggered beats.

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