Square Enix previews Final Fantasy VII Revelation details

Square Enix previewed Final Fantasy VII Revelation, confirming early Highwind flight, a four-FITS job system per character and a single ending; release is planned for next spring.

Square Enix confirmed details for Final Fantasy VII Revelation, the final entry in the Remake trilogy, and set a release window for next spring. The title was shown at Summer Game Fest and developers said the game is in final polishing and playable from start to finish, including side content. PlayStation 5 and PC builds are the immediate focus; a Switch 2 version is planned after additional optimization. The studio is considering a showing at Tokyo Game Show.

Players gain the Highwind early in the campaign, allowing free flight across a larger open world. The world wraps like a globe, so flying past one edge brings players to the opposite side. Because landing the airship at arbitrary locations proved difficult to implement, characters parachute into destinations. The open world expands on the scale of Rebirth and can be fully explored once the Highwind is available. Returning locations include Gongaga and a fully depicted Wutai, Rocket Town appears late in the campaign, and underwater areas are included.

The game introduces a FITS system that lets each character equip four jobs, or FITS, with all four unlocked from the start. Each FITS has its own skill tree for customizing abilities, and characters can switch jobs during play. Combat adds more combination attacks between party members. Character roles are expanded: Cid focuses on aerial combat, Vincent can toggle between Beast mode and normal form with a button press, and Zack has a larger role than in Rebirth.

The studio described “Resolve” as a core theme for the title and presented the game as the conclusion of the Remake trilogy. Main story beats are fixed in order; side quests and optional content will vary with player choices. Square Enix confirmed there will be a single, definitive ending rather than multiple endings and removed the character affection system used in Rebirth because of differences in the story.

Additional features include a single Chocobo companion that levels up, the return of the Knights of the Round, and minigames with easy and normal modes plus an option to skip them. The Scarlet slapping minigame will return.

With development in its final polish and the game playable from start to finish, Square Enix plans to release Final Fantasy VII Revelation next spring, with PS5 and PC versions first and a Switch 2 port to follow after further optimization.

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