Saros PS5 patch fixes trophies, world bugs and HDR

Housemarque released Saros update v1.004.002 for PS5, fixing trophy unlocks Untouchable and Vincible, multiple world and progression bugs, and adjusting HDR peak output to reach calibrated luminance.
Housemarque released update v1.004.002 for the PlayStation 5 version of Saros a few weeks after the game’s launch. The patch targets trophy issues, level and progression bugs, and a display adjustment for HDR.
Gameplay fixes include correcting randomization in red containers and resolving rare phase-transition problems in the Shepherd and Priestess encounters. The Untouchable and Vincible trophies were fixed so they now unlock at the intended times.
Level and world fixes address cases where enemies could receive healing from outside designated combat areas, a bug that allowed players to clip through an elevator and fall through the floor, and a rare situation where the Ancient Depths did not appear after defeating the Prophet. The patch also ensures players are reset if they fall out of the world in the Cathedral area.
Technical updates remove a rare crash that could occur when manually restarting the cycle in the Yellow Shore. The update adjusts peak HDR output so the game can reach its calibrated maximum luminance on compatible displays.
Housemarque released the patch to correct issues that could block progression, cause crashes, or prevent the game from reaching expected visual output. The developer has issued several updates since launch to address similar faults.







